Freelance Motion Capture and Animation

With over 20 years of experience in the game industry, I’ve worked as an animator on a wide range of projects—from high-profile AAA titles to innovative indie games. My expertise lies in motion capture animation, motion editing, and Motionbuilder workflows, with a deep understanding of production pipelines and animation systems. I’m now offering freelance services to studios in need of high-quality animation, cleanup and refinement of mocap data, or consulting support. If your project could benefit from a seasoned animator with a strong technical edge and a passion for character performance, I’m open for collaboration.

Pricing

Motion Editing, Animation & Rigging
– $60/hour
– 40-hour minimum per project
– Expertise in MotionBuilder and mocap workflows

Consulting
– $90/hour
– 1-hour minimum
– Ideal for pipeline guidance, technical problem-solving, and workflow optimization

Long-Term Contracts
I’m open to extended engagements or recurring work. Rates for long-term projects are negotiable depending on scope and duration.

If you’re interested in working together, feel free to contact me to discuss your project needs.