Megalopolis

I got the opportunity to work on Francis Ford Coppola’s Megalopolis. I lucked out and a few of my shots ended up in the trailer.

My favorite shot I worked on was the riot crowd. I put on an Xsens suit and ran through my house to capture all the data. I then did all the retargeting and editing. I created a bunch of little narratives that are happening like people hanging out on the steps and looking out their front doors. One guy jumping on a cab and a mob shaking a police cruiser at the end.

Here is an early render of the shot.

Predator Hunting Grounds!

Welcome to my next big project! I did a month of contract work on many of the the kills and executions. Now that I am working as a Principal Animator at Illfonic I will be helping to finish the game. I am super excited to be working in the Unreal Engine!

Hello Illfonic

This week was my firs week at my new studio. This is the happiest I have been in a very long time. I am excited to work with such a great group of Developers on Fun and exciting games.